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[Resource Name] [QBCORE] Police Job
[Resource Preview] Features
Classical requirements like on duty/off duty, clothing, vehicle, stash etc.
Citizen ID based armory (Whitelisted)
Fingerprint test
Evidence locker (stash)
Whitelisted vehicles
Speed radars across the map
Stormram
Impounding player vehicle (permanent / for an amount of money)
Integrated jail system
Bullet casings
GSR
Blood drop
Evidence bag & Money bag
Police radar
Handcuff as an item (Can used via command too. Check Commands section.)
Emergency services can see each other on map
[Resource Download]
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[Resource Name] [QBCORE] Police Job
[Resource Preview] Features
Classical requirements like on duty/off duty, clothing, vehicle, stash etc.
Citizen ID based armory (Whitelisted)
Fingerprint test
Evidence locker (stash)
Whitelisted vehicles
Speed radars across the map
Stormram
Impounding player vehicle (permanent / for an amount of money)
Integrated jail system
Bullet casings
GSR
Blood drop
Evidence bag & Money bag
Police radar
Handcuff as an item (Can used via command too. Check Commands section.)
Emergency services can see each other on map
[Resource Download]
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